You will then randomly be ambushed by those infected with the Rakghoul virus. Like Left 4 Dead, there are certain classes that perform certain attacks.
Some of the mobs will explode upon death, one will bind a character doing damage over time until interrupted, and one type will constantly knockback.
Like Colicoid War Game there is a turret event in Kaon. There is only one turret, and one of your dps will need to hop on it for the duration. Make sure your tank keeps the party member on the cannon guarded and that the healer keeps him topped off. Compared to Colicoid, this event is much easier as the majority of your party is free to actually use abilities. Ultratech Stalker's Bracers.
The Rakghoul Behemoth is the second boss you will encounter in Kaon. He hits very hard, so your tank will have to make sure to keep mobile. He periodically enrages and charges, when he does this, your tank should taunt him and run away to avoid taking excessive damage you can try healing through it, but its inadvisable. He also does a knockback that launches very far. Additionally, there are two turrets on the platform where he is initially standing; if you activate them they will help DPS the boss down.
After killing off all the adds, focus on the boss until you take him out. Lisa has been an avid gamer since she was old enough to hold her first controller and a game writer for more than a decade. While consoles will always be her first love, Lisa spends most of her gaming time on the PC these days- on MMOs and first-person shooters in particular.
First Boss: The Mobs Instead of going up against a boss, the first thing your group will encounter is a big mobs fight. Lisa Clark Lisa has been an avid gamer since she was old enough to hold her first controller and a game writer for more than a decade. Community Cantina Tour — San Francisco. Reminder: Scheduled Maintenance: January 23rd, This website uses cookies to improve your experience.
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What I recommend here is hug the right wall and move through the room this way, keeping your back against the wall as there are quite a few infected screamers that can knock you into a nearby group of trash mobs. You can jump up the ledge as need to move forward.
The bonus boss is actually the toughest mob in the entire flashpoint and its certainly in the same level as some of the tougher bosses in other flashpoints such as Commander Jorland in BP HM or Krel Thak in Ilum HM. Once again, having a melee DPS heavy group would be disadvantageous for this fight but luckily there is a way around it. These droids hit very hard and if left uncontrolled they can absolutely destroy the party. These droids spawn exactly where KR stands before you engage him, this means that if you pull KR away from his original spot, these adds will take quite sometime to get to you, giving you more time to manage them arrow in the picture below points to where the probe adds spawn.
Crowd control CC abilities works great here if you have two party members that can CC two out of the three probes. The remaining uncontrolled probe can be killed off while KR is in his energy shield phase. This allows your party member to simply burn the boss as you can still attack him even when KR has the energy shield up. Other than the adds, this fight is pretty straightforward but can be a healer check due to all the random damage your party members will receive.
This fight is super duper easy for the last boss of this flashpoint. This is a cue that the two goonies will chase down one person to attack. The good thing is that these two do not hit very hard and can be tanked by pretty much anybody.
Tanks should be able to taunt these two goonies off after. DPS should focus on one of the two goonies and burn one down. After you kill one of them, there will be a wave of plaquebringer adds that come through the door.
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